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The GiPSi source code is available under a variant of the Mozilla Public
License (MPL). The license, called the GiPSi Public License (GiPSiPL),
is equivalent to the MPL with only trivial changes such as mentioning
Case Western Reserve University and University of California rather than
Netscape. It is compliant with the Open
Source Definition. You can find further information on GiPSiPL here. Latest version of GiPSi is 2.0.0 (October 29, 2008). This version of GiPSi includes the GiPSiNet networked simulation middleware extensions. The current release of the code is developed under MS Windows using Visual C++. We hope to test the platform independence of the code, but did not so far have a chance to do it. You will need to CBLAS and LAPACK libraries or an equivalent library (such as Intel's Math Kernel Library), GLUT libraries (available here), POSIX threads libraries (such as from here), and OpenHaptics Toolkit Academic Edition (available here) to be able to compile GiPSi code. You will also need TAO libraries (available here) in order to be able to compile and use GiPSiNet networked simulation capabilities. The current distribution uses OPCODE libraries (already included) as part of the collision detection implementation. |
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